
You have a limited amount of storage space in your pack and back at your campsite, and the slots will soon become filled with ingredients that you can’t do anything with because you’re missing some other critical ingredients that they need to be combined with. When you reach this point, the game really begins to bog down. Before long things begin to become increasingly complex as you’ll need to obtain a set number of items, and soon those items will need to be crafted from a number of other items.
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You can find what you’re looking for sitting on the ground or under a patch of leaves, and the spirits will provide you with a clue as to which part of the island to search or what landmark to look for. At first their needs are satisfied by items that can be obtained through simple fetch quests. You’ll need to light up as much of the island as you can because obtaining resources is critical to helping the spirits. Complete them all and you’ll have succeeded in your task to help the spirit. Complete a memory and you’ll unlock a comic page styled representation of the memory to view.

Each completed quest will come with a reward, and many of them will restore part of the spirit’s memory. These tasks are all of the fetch quest variety – find lost items or find and collect the materials needed to craft what they’re looking for.

Through conversations with this first sprit and the other spirits you find, you’ll be given tasks to perform that will help them to regain their memories from life so that they can discover what is preventing them from transitioning to the spirit world. You’ll soon encounter your first spirit after landing on the island, but you won’t have anything to be afraid of the spirits on this island are friendly bears shaped like ice cream sandwiches. Left alone with only your sentient campfire for guidance (and the occasional letter from your scoutmaster delivered through the spirit world’s mail service), you’ll need to find and befriend the spirits on the island and help them to recover their memories of their former lives so that they can be at rest. Cozy Grove is an island that the Spirit Scouts consider to be far too haunted for a beginner, so you’ll have your work cut out for you.
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You’ve been sent to an island as a final exam of sorts, but a series of mistakes and mishaps has delivered you to the wrong island, lost your ride home, and delayed any rescue from your predicament.

Spirit Scouts are attuned to the spirit world and help lost spirits who need a little help and guidance to move on. Don’t worry, though, I’m not going to leave you Switch-less PlayStation gamers in the dark, though, so let’s begin at the beginning.Ĭozy Grove puts you in the role of a Spirit Scout. If you have a Switch and have played Animal Crossing New Horizons over the past year as many Switch owners have, then you already have some idea of what to expect from the game. The short review of Cozy Grove is that it’s in many ways similar to Animal Crossing, but focused on altruism instead of consumerism.
